//==============================================================================
// Llama Caravan_anim.txt
//==============================================================================

//==============================================================================
anim idle
{
	SetSelector
	{
		InventoryLogic 0 1
		set hotspot
		{
			version
			{
				Visual Trade X Caravan_idlea
			}
		}
		set hotspot
		{
			version
			{
				Visual Trade X Caravan_LoadedIdlea
			}
		}	
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		InventoryLogic 0 1
		set hotspot
		{
			version
			{
				Visual Trade X Caravan_Flaila
			}
		}
		set hotspot
		{
			version
			{
				Visual Trade X Caravan_LoadedFlaila
			}
		}	
	}
}

//==============================================================================
anim walk
{
	SetSelector
	{
		InventoryLogic 0 1
		set hotspot
		{
			version
			{
				Visual Trade X Caravan_Walka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.10 true	
				tag FootstepRight 0.00 true	
				tag FootstepLeft 0.20 true	
				tag FootstepRight 0.10 true	
//-- end auto generated section
			}
		}
		set hotspot
		{
			version
			{
				Visual Trade X Caravan_LoadedWalka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.10 true	
				tag FootstepRight 0.00 true	
				tag FootstepLeft 0.20 true	
				tag FootstepRight 0.10 true	
//-- end auto generated section
			}
		}
	}	
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		InventoryLogic 0 1
		set hotspot
		{
			version
			{
				Visual Trade X Caravan_Boreda
			}
		}
		set hotspot
		{
			version
			{
				Visual Trade X Caravan_LoadedBoreda
			}
		}	
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		InventoryLogic 0 1
		set hotspot
		{
			version
			{
				Visual Trade X Caravan_Deatha
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.83 false HeavyFall checkVisible 
//-- end auto generated section
			}
		}
		set hotspot
		{
			version
			{
				Visual Trade X Caravan_LoadedDeatha
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.83 false HeavyFall checkVisible 
//-- end auto generated section
			}
		}	
	}
}